Those who thrive for realism and adrenaline-pumping gaming have discovered the newest and most realistic World War II game on the net. Darkest Hour: Normandy 1944 simulates as many aspects of the war as technically possible and provides a growing foundation for the many players, realism units and clans that have moved forward and joined the battle.

What is Darkest Hour?

Darkest Hour: Normandy 1944 is a first-person shooter with a World War II theme, involving realistic battles between the US/UK and German armies. It was created as a modification for Red Orchestra: Ostfront 41-45, which is a similar game between the Soviet and German armies. Both games were built on the Unreal 2004 Engine, allowing for possibilities never before reached by World War II games.

Features

Realistic Infantry Combat

us/uk+roles, ironsights, aim where you point, realistic ballistics, suppression

Realistic Tank Warfare

tank names, vehicle positions, teamwork http://www.youtube.com/watch?v=fil7zGR0PS0

Massive Levels

long-distance engagements

Para-dropping/Airborne

Various Transport Vehicles

Squad-based Combat

local chan

Live the D-Day Invasion

sea-landings/higgins boats

50 Player Server Ability

Artillery

Amazing Graphics

What’s So Different?

Crosshairs Are For Arcade Games

Darkest Hour strives to provide as realistic an experience as possible. Unlike most first-person shooters, there is no bright-red crosshair on Darkest Hour - players must aim like they would a real weapon, by using the sights on the top, or by pointing it in the correct direction and hoping for a hit.

   
Crosshairs such as those seen in Day of Defeat are a thing of the past An M1 Garand being aimed with the built-in ironsights

Maps That Keep Going

Unlike most first-person shooters, Darkest Hour is not bound by range in its levels. While you may be used to closely-aligned urban fighting, this engine allows for massive 200 square kilometre terrains with multiple villages, fields, farms or forests.

Tired of Walking?

Walking 200 km can get tiring, so Darkest Hour has vehicles to make up for it. From pick-up trucks to Armoured Personnel Carriers to Tiger Tanks and Shermans, DH has it all. Vehicles can serve to transport soldiers to the battle or as weapons, themselves, supporting multiple-person crews and realistic tank warfare.

64 Player Servers

The engine can support up to 64 players on a server, and there are several popular 50 slot servers that perform seamlessly. Picture storming Omaha beach with 31 other players next to you being fired upon by 32 on the other team.

Real Ballistics

Whether your firing the MG from your halftrack at the enemy squad across the field or firing your rifle into the nearby window, ballistics affect your accuracy. The further the round travels, the more drop it will have from gravity, and you will have to accommodate for the time it takes the round to get there if the enemy is moving. Watch out for ricochets!